Preview v31 is out

Official announcements by IFA3 Team.
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kju
IFA3 Dev.
Posts: 153
Joined: Thu Jan 26, 2017 7:35 pm

Preview v31 is out

Post by kju » Wed Aug 29, 2018 9:15 am

Image
by Jaki


Download
http://ww2ina3.com/wiki/index.php?title=WW2_Download

Changelog
http://ww2ina3.com/wiki/index.php?title=WW2_Changelog
http://ww2ina3.com/wiki/index.php?title ... 2018-08-28
http://ww2ina3.com/wiki/index.php?title ... 2018-08-28


This time a quality of life update - this means the focus has been on improving your play and gaming experience
along with a smaller set of new additions expanding the battlefield.



### Highlights ###


Gameplay
  • SmootherAnimations thanks to Taro!
  • Jump over action when running or sprinting (instead of get over) thanks to Frontline team!
  • All tanks and halftracks are now up to Tanks DLC PhysX standards
  • All wheeled vehicles have been refactored to have working dampers
  • All boats now use PhysX simulation and will interact with waves
  • US halftrack PhysX behavior has reached a new dimension: playable & enjoyable!
https://www.youtube.com/watch?v=wIi0tdA6lAA
by stabcon

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by Jaki and El Tyranos



AI
  • Better AI engaging priorities for infantry and all vehicle types
  • AI uses heavy weapons now also on infantry, wheeled vehicles and static weapons
  • AI tanks and static weapons now also use HE ammo
https://www.youtube.com/watch?v=gUms_q6tzJs
by El Tyranos

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by Jaki, stabcon and El Tyranos



Sounds
  • Halftrack sounds have seen a major upgrade alongside correct positioning of tracks and engine audio origin
  • Panther and T34 also received a major sounds and sound simulation upgrade
https://www.youtube.com/watch?v=Zcl2DoCsY4w

https://www.youtube.com/watch?v=GZMAmrGiC7w

https://www.youtube.com/watch?v=k0zB_LyELxk

https://www.youtube.com/watch?v=2HjamcCahII
by LAxemann


Objects
  • Improved Neaville's church:
    • Reduced by 500% the probability you will die by getting up the bell tower. It can still happen because probability was even higher, so don't forget to light a candle before
    • You can now walk on the roof if you are trained ninja
  • I44 Omaha fortified positions should be much more enjoyable now (no more collision issues with terrain objects)
  • No more collision issue with dirt slopes or all I44 trenches (your were stuck and dragged inside the model, you can ether sprint 90° of the trench and walk over it, or get inside, you can move across slopes without falling in between them)
https://www.youtube.com/watch?v=kd614cVoZCA
by El Tyranos

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Ulmus winter trees comparison:
https://cdn.knightlab.com/libs/juxtapos ... daf8f81e27

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by Jaki, stabcon and El Tyranos



Assets
  • SturmTroopers uniforms (6 variants)
  • Two new variants for ST field caps (Einchenlaubmuster 1944, reversible)
  • SturmTroopers SUZ helmet cover with hooks will now display the correct camos and not Splittertarn anymore
  • SturmTroopers faction now have its own proper camo patterns (Reversible "Einchenlaubmuster 1944" and "Erbsenmunster 1944" a.k.a."DOT 44" instead of Splittertarn)
  • Fallshirmjäger and Wehrmacht troops now have new accurate camo patterns: Heeres-Splittermuster 31 and Luftwaffen-Splittermuster 41 - thanks to Jeg0r!
  • German camo uniforms and covered helmets textures general overhaul (new patterns, better ambient occlusion, better curvature integration, less crappy dirt effect)
  • Darkened I44 US vehicles (former textures still available as North Africa set)
  • Kar 98 metal textures thanks to petrtlach from CSA38!
  • Tweaked coloring of map objects (sea, forest, rocks, trails, roads, main roads, tracks, as well as bush and tree icons) to reflect even more realistic style (adapted from current french geography institute)
  • Essentially all A2 cutscene animations and a few yet missing custom animations from IF
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by Jaki, stabcon and El Tyranos


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Image galleries:

Imgur Album

by Jaki

Imgur Album

by stabcon

Imgur Album

by El Tyranos

Imgur Album

by El Tyranos


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For suggestions and issues please check out:
http://ww2ina3.com/wiki/index.php?title=Issue_Reporting

Wanna have a chat or interested to assist us - join our discord server.


Enjoy!


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The horizon reveals more news incoming:

Image
by slakks

Image
by iron excelsior

Image
by El Tyranos

For more official WIP media and excellent fan made media make sure follow our discord server.


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PS: Just in n case you were missing out previously:

https://www.youtube.com/watch?v=ZFIHVU-krTA

kju
IFA3 Dev.
Posts: 153
Joined: Thu Jan 26, 2017 7:35 pm

Post by kju » Fri Aug 31, 2018 5:16 pm

Hotfix 1
  • Changed: removed irLock from (unguided) bombs.
  • Changed: removed irLock from unguided rockets.
  • Changed: S&D classes to scope=1.
  • Improved: US Assault vest changed to OD Green instead of brown to match their real color.
  • Fixed: preloading of WIP containers (ww2_objects_c_misc_ww2_misc_c).
  • Fixed: reverted Ping sound class name for now.
  • Fixed: vehicle damage not shown in interface.
  • Fixed: vehicle weapon reload state is shown again.
  • Fixed: fault getIn EH for FLAK no longer executes.
  • Fixed: outdated radio backpack was used.
  • Fixed: ammo sqf command is actually looking for current muzzle and not weapon name (problem once a weapon has multiple modes).

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